/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 * aion-unique is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-unique is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.questEngine.model;

import javax.xml.bind.annotation.XmlEnum;

/**
 * @author MrPoke
 */

@XmlEnum
public enum QuestStatus {
    NONE(0), // Default status. Aborted quests and the quests, where the quest timer ended. Used for beginning a new
    // quest. Stored together with other quests in the player's quest list, so don't count them! Invisible
    // in the player's quest list
    START(3), // Accepted quests
    REWARD(4), // The quests, that are finished. "Go and get your reward"
    COMPLETE(5), // Completed quests
    LOCKED(6); // Not (yet) available quests

    private int id;

    private QuestStatus(int id) {
        this.id = id;
    }

    public int value() {
        return id;
    }
}
